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Dig It

The 'Dig It' gamemode is a classic game where viewers drop sand and other blocks onto a platform, and helpers try to survive.

/dig create

<sand_size> <total_size> [height]

Creates an empty platform of the specified size. If a height is specified, the platform will be filled with sand to that height. The player receives an unbreakable shovel.

ParameterDescription
<sand_size>Внутренняя зона (размер песка)
<total_size>Внешняя структура платформы
[height]Начальная высота песка (необязательно)
Example
/dig create 10 15 5

/dig delete

Completely removes the platform from the world.

/dig clear

Clears all loose blocks from the platform.

/dig tp

Teleports you to the very top of the platform.

/dig civil

<spawn|clear|tp|undead> [params]

Manages civilians (helpers). You can spawn, delete, teleport fallen ones, and spawn undead.

ParameterDescription
spawn [count] [blocks] [name]Спавн мирных жителей (кол-во, радиус, имя)
undeadЗаспавнить одного неживого помощника
tpВернуть упавших жителей на платформу
Examples
/dig civil spawn 10 20 Рабочий
/dig civil tp
/dig civil clear

/dig tnt

[count] [name]

Spawns ignited TNT on the platform. You can specify the viewer's name to display on the sign.

Examples
/dig tnt 5
/dig tnt 10 Pekares

/dig fatcat

Triggers a massive explosion (Fat Cat) that destroys a large area of sand.

/dig sand

<type|random> <amount>

Queues falling sand blocks onto the platform. Type can be a specific material or 'random'.

Examples
/dig sand random 50
/dig sand red_sand 20

/dig sandrow

<type|random> <rows>

Queues full solid rows of falling blocks.

Examples
/dig sandrow random 5

/dig count

Shows the total number of active blocks on the platform.

/dig height

Shows the current height of the sand mountain.

/dig sandcheck

Spawns one row containing all types of falling blocks (useful for physics testing).

/dig material

<inside|outside> <material>

Changes the material of the inner or outer part of the platform.

Examples
/dig material inside quartz_block